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object_activator

Object Activator is the primary logic script for Ultrakill maps. FIXME

Properties

One Time (boolean)
TODO

Disable On Exit (boolean)
TODO

Dont Activate On Enable (boolean)
TODO

Reactivate On Enable (boolean)
TODO

Activate On Disable (boolean)
TODO

For Enemies (boolean)
TODO

Not If Enemies Disabled (boolean)
TODO

Only If Player Is Alive (boolean)
TODO

Dont Use Events If Enabled (boolean)
TODO

Delay (number)
TODO

Ignore Colliders (unity_collider)
TODO

Obac (object_activator_check)
TODO

Only Check Obac Once (boolean)
TODO

Disable If Obac Off (boolean)
TODO

Events (ultrakill_event)
TODO

object_activator.txt · Last modified: 2025/05/09 23:58 by pogdog

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