object_activator
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Object Activator
is the primary logic script for Ultrakill maps.
Properties
One Time (boolean)
TODO
Disable On Exit (boolean)
TODO
Dont Activate On Enable (boolean)
TODO
Reactivate On Enable (boolean)
TODO
Activate On Disable (boolean)
TODO
For Enemies (boolean)
TODO
Not If Enemies Disabled (boolean)
TODO
Only If Player Is Alive (boolean)
TODO
Dont Use Events If Enabled (boolean)
TODO
Delay (number)
TODO
Ignore Colliders (unity_collider)
TODO
Obac (object_activator_check)
TODO
Only Check Obac Once (boolean)
TODO
Disable If Obac Off (boolean)
TODO
Events (ultrakill_event)
TODO
object_activator.1746669980.txt.gz · Last modified: 2025/05/08 18:24 (external edit)